Wednesday, October 31, 2007
Monday, October 22, 2007
Kimi Raikkonen is 2007 F1 World Champion!!!
Final Standings:
Before:
Lewis Hamilton: 107
Fernando Alonso: 103
Kimi Raikkonen: 100
After:
Kimi Raikkonen: 110
Lewis Hamilton: 109
Fernando Alonso: 109
Kimi Raikkonen's statistics for 2007 season:
Nationality: Finnish
Age: 28
F1 debut: Australia 2001
Starts: 119
Wins: 15
Poles: 14
Fastest Laps: 24
Titles: 1
This post is type with my trusty old Acer Ferrari 3000.
Thursday, October 18, 2007
Football Manager 2008
Game Info
Football Manager returns before Christmas packed full of new
features for fans of the much-acclaimed series from Sports
Interactive to feast their eyes on. Football Manager 2008 is out
on PC / Mac this autumn, and offers football fans the chance to
take on the greatest job on earth; manager of there favourite
football club!
Bigger, smoother and more in-depth than ever, Football Manager
2008 is packed full of so much newness it could well take a
lifetime to discover every new feature. So we asked Miles
Jacobson, Studio Director at SI Games, to take us through some of
the changes you'll want to hear about most...
Transfer Center
A new way of managing all current transfer and loan bids for your
club, both incoming and outgoing, making it easier to compare bids
and reject or accept them.
Finance Revamp
Sports Interactive have updated the finance area of Football
Manager 2008 to better reflect the ever-changing modern football
world. More information is available to the manager too,
including, but not limited to, corporate matchday income, season
ticket news, investment funds, improved sponsorships, collective
win bonuses and the ability to move around funds from the wage
budget and transfer budget (and vice versa) at any point to help
you in your quest for the ideal squad.
International Management
The international management gameplay has been completely revamped
for Football Manager 2008, including, but not limited to, media
improvements, international retirements, player interaction,
international scouting, improved national pool selection, captain
selection and a separation of international and club morale for
players.
Match Flow
The largest change to matchdays in a Sports Interactive game since
the introduction of the 2D match engine. Match flow brings more
atmosphere to matchdays with match previews, team talks,
opposition player instructions, the match itself, half time and
post match now seamlessly following on from one another. There's
no more pausing to make tactical changes and you'll find a
mini-radar pitch whilst making those tactical changes to keep you
in touch with what's going on in the match.
Confidence
You can now easily tell what your board and supporters think about
your performance in the game through the new confidence section.
This gives you feedback not just on your current progress in
competitions, but also your financial management and signings.
Easier to Use
A much cleaner skin, a brand new advisor system to help you
through various areas of the game, a new notes and notebook
system, better button positioning for simpler navigation and an
updated tutorial and manual. Also, coach reports to make taking
over a new team easier and a new calendar system which lists all
important dates throughout the season help to make Football
Manager 2008 the easiest Sports Interactive game to use yet.
Fan Days
The board can now arrange fan days to boost ailing attendances, or
for matches that are likely to attract a low crowd, with a
long-term affect to attendances if all goes well.
Awards Overhaul
A full overhaul of the awards system inside the game, which is not
only more accurate but also includes new awards, such as the
European golden boot and a 'best eleven', which shows the all-time
(in-game) best XI for all teams and nations.
Match Engine Improvements
A greatly improved match engine, once again utilizing the
footballing brain of Ray Houghton and other tools used by
real-life managers, to make the most accurate simulation of
football in a computer game even more like-life than ever before.
Oh, and the ability to change the pitch dimensions at the start of
the season to suit your style of play better.
Expanded Media
More media and feedback than ever before, plus more detail in
existing media, and a new competition news section to find out
what major things are going on in all league competitions.
Regenerated Player Photos
All in-game regenerated players now have pictures using FaceGen
technology to give each player more personality. This gives the
ability for players to be seen to mature and grow-up looks-wise in
front of your eyes as the game is going on.
Speedyfastier
Saving and loading is now significantly faster, with network
gaming quicker and smoother to play, as well as tactical changes
and match reports being faster than ever before.
Football Manager returns before Christmas packed full of new
features for fans of the much-acclaimed series from Sports
Interactive to feast their eyes on. Football Manager 2008 is out
on PC / Mac this autumn, and offers football fans the chance to
take on the greatest job on earth; manager of there favourite
football club!
Bigger, smoother and more in-depth than ever, Football Manager
2008 is packed full of so much newness it could well take a
lifetime to discover every new feature. So we asked Miles
Jacobson, Studio Director at SI Games, to take us through some of
the changes you'll want to hear about most...
Transfer Center
A new way of managing all current transfer and loan bids for your
club, both incoming and outgoing, making it easier to compare bids
and reject or accept them.
Finance Revamp
Sports Interactive have updated the finance area of Football
Manager 2008 to better reflect the ever-changing modern football
world. More information is available to the manager too,
including, but not limited to, corporate matchday income, season
ticket news, investment funds, improved sponsorships, collective
win bonuses and the ability to move around funds from the wage
budget and transfer budget (and vice versa) at any point to help
you in your quest for the ideal squad.
International Management
The international management gameplay has been completely revamped
for Football Manager 2008, including, but not limited to, media
improvements, international retirements, player interaction,
international scouting, improved national pool selection, captain
selection and a separation of international and club morale for
players.
Match Flow
The largest change to matchdays in a Sports Interactive game since
the introduction of the 2D match engine. Match flow brings more
atmosphere to matchdays with match previews, team talks,
opposition player instructions, the match itself, half time and
post match now seamlessly following on from one another. There's
no more pausing to make tactical changes and you'll find a
mini-radar pitch whilst making those tactical changes to keep you
in touch with what's going on in the match.
Confidence
You can now easily tell what your board and supporters think about
your performance in the game through the new confidence section.
This gives you feedback not just on your current progress in
competitions, but also your financial management and signings.
Easier to Use
A much cleaner skin, a brand new advisor system to help you
through various areas of the game, a new notes and notebook
system, better button positioning for simpler navigation and an
updated tutorial and manual. Also, coach reports to make taking
over a new team easier and a new calendar system which lists all
important dates throughout the season help to make Football
Manager 2008 the easiest Sports Interactive game to use yet.
Fan Days
The board can now arrange fan days to boost ailing attendances, or
for matches that are likely to attract a low crowd, with a
long-term affect to attendances if all goes well.
Awards Overhaul
A full overhaul of the awards system inside the game, which is not
only more accurate but also includes new awards, such as the
European golden boot and a 'best eleven', which shows the all-time
(in-game) best XI for all teams and nations.
Match Engine Improvements
A greatly improved match engine, once again utilizing the
footballing brain of Ray Houghton and other tools used by
real-life managers, to make the most accurate simulation of
football in a computer game even more like-life than ever before.
Oh, and the ability to change the pitch dimensions at the start of
the season to suit your style of play better.
Expanded Media
More media and feedback than ever before, plus more detail in
existing media, and a new competition news section to find out
what major things are going on in all league competitions.
Regenerated Player Photos
All in-game regenerated players now have pictures using FaceGen
technology to give each player more personality. This gives the
ability for players to be seen to mature and grow-up looks-wise in
front of your eyes as the game is going on.
Speedyfastier
Saving and loading is now significantly faster, with network
gaming quicker and smoother to play, as well as tactical changes
and match reports being faster than ever before.
Wednesday, October 17, 2007
Nine words women use...
1.) Fine : This is the word women use to end an argument when they are
Right and you need to shut up.
2.) Five Minutes : If she is getting dressed, this means a half an
hour.
Five minutes is only five minutes if you have just been given five
more
Minutes to watch the game before helping around the house.
3.) Nothing : This is the calm before the storm. This means something,
And you should be on your toes. Arguments that begin with nothing
Usually end in fine.
4.) Go Ahead : This is a dare, not permission. Don't Do It!
5.) Loud Sigh : This is actually a word, but is a non-verbal statement
often misunderstood by men. A loud sigh means she thinks you are an
idiot and wonders why she is wasting her time standing here and
arguing
with you about nothing. (Refer back to #3 for the meaning of nothing.)
6.) That's Okay : This is one of the most dangerous statements a women
can make to a man. That's okay means she wants to think long and hard
before deciding how and when you will pay for your mistake.
7.) Thanks : A woman is thanking you, do not question, or Faint. Just
say
you're welcome.
8.) Whatever : Is a women's way of saying F@!K YOU!
9.) Don't worry about it, I got it: Another dangerous statement,
meaning
this is something that a woman has told a man to do several times, but
is now doing it herself. This will later result in a man asking
'What's
wrong?' For the woman's response refer to #3.
Right and you need to shut up.
2.) Five Minutes : If she is getting dressed, this means a half an
hour.
Five minutes is only five minutes if you have just been given five
more
Minutes to watch the game before helping around the house.
3.) Nothing : This is the calm before the storm. This means something,
And you should be on your toes. Arguments that begin with nothing
Usually end in fine.
4.) Go Ahead : This is a dare, not permission. Don't Do It!
5.) Loud Sigh : This is actually a word, but is a non-verbal statement
often misunderstood by men. A loud sigh means she thinks you are an
idiot and wonders why she is wasting her time standing here and
arguing
with you about nothing. (Refer back to #3 for the meaning of nothing.)
6.) That's Okay : This is one of the most dangerous statements a women
can make to a man. That's okay means she wants to think long and hard
before deciding how and when you will pay for your mistake.
7.) Thanks : A woman is thanking you, do not question, or Faint. Just
say
you're welcome.
8.) Whatever : Is a women's way of saying F@!K YOU!
9.) Don't worry about it, I got it: Another dangerous statement,
meaning
this is something that a woman has told a man to do several times, but
is now doing it herself. This will later result in a man asking
'What's
wrong?' For the woman's response refer to #3.
Labels:
Info
Saturday, October 13, 2007
Wednesday, October 03, 2007
CSI: Miami Season 6 'One Liners'
Famous quotes from CSI: Miami Season 6 by Lieutenant Horaito Caine. Ring tone version can be downloaded below. This post will be updated weekly in lieu with the show.
Download Link:
Episode One: "2000 cases, and now 2000 suspects."
Episode Two: "Mr Walker, that is no gonna to happen."
Download Link:
Episode One: "2000 cases, and now 2000 suspects."
Episode Two: "Mr Walker, that is no gonna to happen."
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